Flinthook: Early Impressions


Flinthook landed in my email last week unexpectedly and I zipped and blasted my way through it over the course of the weekend very hungover. It’s a pretty fun little indie that’s surprisingly deep that is definitely worth checking out.

Flinthook is an action-platformer with “roguelike” elements. Armed with your trusty hookshot, pistol blaster, slo-mo powers you are space’s greatest pirate, Flinthook. Flinthook’s character design looks less like Johnny Depp in Pirates of the Caribean and more like Moon Knight meets skinny Thanos. It’s what drew me into the game.

The game has a simple enough plot. In space everyone is out seeking treasure and riches until a big bad treasure hunter enters the galaxy with a sinister plan to unleash an ancient evil threatening the galaxy itself, only you, Flinthook can save the day. He might be small but he sure is tough. It’s worth noting that for an old school feeling platformer the game is not overly difficult which is really nice. Well until you take on the Nightmare bosses. Good F’ing luck buddy.

Level design is incredibly clever and has you jumping up down, left right trying to find secret rooms and hidden collectibles. You are given a small map on the top right-hand corner of the screen that expands as you explore each level. This was a very fresh approach and being able to see what I’m accomplishing was a nice feeling. Each level is randomly generated and procedurally built from hundreds of hand-crafted rooms that include changing treasures and random waves of enemies. I was kept on my toes throughout my playthrough but never felt stuck or confused at what to do next.

Using my hookshot to attach to giant anchors and golden rings I could hop across each level at top speeds. If you’re like me and missed the hookshot in Zelda: Breath of the Wild this should help fill the void. You also have a Blasma Pistol which can be upgraded and used to shoot in 360′. Enemies come at you from every which way so it’s best to have that gun ready at all times. You can also slow down time to adjust your aim, get around puzzles or just to screw around. The combination of a gun, hookshot and a slow-motion ability is a really cool idea that really works.

The game can be overwhelming at first as there’s a lot going on. It’s a traditional platformer in a sense with a lot of modern ideas thrown in. This works usually in the game’s favour. Boss fights can pose a challenge so you’re going want to spend money in the Black Market upgrading your weapons. You can purchases buffs and nerfs to give you the upper hand.

The soundtrack is beautiful and I left it on full-blast while making myself some pizza at 11AM. Don’t @ me.

Flinthook was the perfect cure for my hangover this weekend and I had a blast playing it. I’ve only scratched the surface of the game and want to do some more exploring and destroying. There are a lot of features in this game hidden underneath the surface I was not expecting. This game is full of wonderful surprises and is well worth the low price of admission. Consider me hooked.

Developer: Tribute Games Inc.

Location: Based in Montreal, Canada

Release date: April 18th 2017

Platforms: Steam, PS4, Xbox One

Website: flinthook.com


Brock McLaughlin

Brock McLaughlin

Brock McLaughlin 🕹 🎮 Twitter @brockmclaughlin New Media (B)Rockstar. Blogger. Video Gamer. Podcaster at the Game Moose. UnBrocxer. Host/Producer at @comedygamers4u. Somewhat Charming.

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